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Monday, May 24 • 9:00am - 10:00am
Basic Research & Theory - Oral Presentations 11

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Narrative-driven Immersion And Students' Perceptions In An Online Software Programming Course
Mario Madureira Fontes(1), Daniela Pedrosa(2), Tânia Araújo(3), Ceres Morais(4), Aline Costa(5), José Cravino(6), Leonel Morgado(7)
1: Universidade Aberta, Coimbra, Portugal and Pontifícia Universidade Católica de São Paulo; 2: Universidade de Aveiro, CIDTFF, UTAD; 3: Universidade de Aveiro; 4: INESC TEC, Porto, Portugal and Universidade do Estado do Rio Grande do Norte, Mossoró, Brasil; 5: Universidade do Porto e INESC-TEC; 6: CIDTFF, Aveiro, Portugal and University of Trás-os-Montes e Alto Douro, Vila Real, Portugal; 7: INESC TEC, Porto, Portugal and Universidade Aberta, Coimbra, Portugal
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Learning software programming is challenging for software engineering students. In this paper, students' engagement in learning software engineering programming is considered under the SimProgramming approach using the OC2-RD2 narrative technique to create an immersive learning context. The objectives of this paper are twofold: presenting a narrative-driven immersive learning approach to introduce software engineering concepts and coding techniques to online undergraduate students; and analyzing the students' feedback on this approach. Thematic analysis of the metacognitive tasks was performed on the students' fortnightly reflections about their learning progress. Content analysis was based on interest categories, students’ perceptions, metacognitive challenges, narratives, examples and aspects to be kept or to be improved. Data from the content analysis were organized into categories, subcategories, indicators, and recording units and their categorization was peer-reviewed. The narratives were considered by the students as interesting, appealing, akin to professional reality and promoting interaction. Most students thought the approach was helpful for learning software programming.


Monday May 24, 2021 9:00am - 10:00am EDT
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