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Monday, May 24 • 8:30pm - 9:30pm
Assessment & Evaulation - Panel Session 2: Quality of Education in Virtual Reality Rubric (QUIVRR)

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Quality of Education in Virtual Reality Rubric (QUIVRR)
Mina Johnson-Glenberg
Arizona State University and Embodied Games, United States of America
 
As more educational content is being ported to, and designed for, multidimensional VR devices, designers should create content that takes advantage of what VR does well, and this requires a reconceptualization beyond how the 2D content was created. Additionally, instructors and educators who are trying to decide which content to purchase need to be savvy consumers. This concise 22 item rubric has been created to serve both audiences, i.e., to aid educators in decision-making and to aid content designers by serving as a type of checklist for the activities and constructs that should be present in their educational VR content.

Presenters
avatar for Mina Johnson-Glenberg

Mina Johnson-Glenberg

President & CEO; Research Professor, Arizona State University, Embodied Games, LLC
Dr. Johnson-Glenberg is a Research Professor at Arizona State University in the Psychology department. She is also an entrepreneur and President of the award-winning learning technology company called Embodied Games, LLC. Her lab (and in the spinout company) create, research, and... Read More →


Monday May 24, 2021 8:30pm - 9:30pm EDT
Circle of Scholars Assembly Hall iLRN Virtual Campus, powered by Virbela