Essential Ethics for Immersive Learning PractitionersDaniel LivingstoneThe Glasgow Shool of Artrica, United KingdomWatch the presentation videoThis presentation will introduce essential ethical issues for XR practitioners working in educational, commercial or entertainment application areas. While many of the underlying ethical issues are fundamentally the same as those experienced with other digital technologies (such as games, virtual worlds, social media), the immersive nature of extended reality applications can bring issues into sharper relief with potentially more significant consequences. With a rich history of problematic use of information systems and growing awareness of how technology can help embed inequalities and inequities, ignorance is no excuse.
In this presentation, and the following discussion, we'll explore a range of case studies that highlight ethical challenges that XR developers are likely to encounter or where failure to consider issues has led to real problems and negative user experiences in XR. We will also explore published ethics guidelines and professional codes of conduct that may be helpful for XR practitioners.